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Here from SC. The vibe on this track is smooth! I would take down the background synths some and bring out the perc more -- harder compressed, maybe use something like the free version of KSHMR Essentials for quick transient and width boost. The paid version has makeup gain which is nice for an all in one. I say that because the perc is centered and muffled, compared to the trebley synths. I might also bring up the sub, saturate it, etc. The track is a little mid heavy and flat -- may just be my ears trying to find the percussion better giving that impression.

Other than that, this is a straight bop. Nice work!

Wow, your production has become really crisp in the past few years. I think the only thing I'd ask for more of is just a touch more high mid bass -- not on the 808/sub, that's fine. You could even try overdrive, saturation, distortion, etc. This sounds really clean, especially with the FNF vocals. But otherwise fantastic work. The preference for grit on my end could just be that, personal taste

Not bad at all! I think you could do with a bit less sub bass, or sidechain it so it doesn't give that head full of water feeling. It's a bit high and so takes up a lot of space. The drop at 1:18 isn't bad, just the sub has been full in our ears through the whole track so it lacks a bit of impact -- but I do like what you've done with the melody and the overtones in the bass. I feel that adds more flavor.

Don't always think that you have to go full throttle with all elements or add more and more to make the track tastier. The trick is to both add new elements and take others away at the same time. You might look up House of Kush on YT. He talks a lot about that. It went a long way to help me with my production -- sometimes using the same elements or just adding things leads to not knowing where to go. Change it up! :)

Smooth as shit. Maybe a little overcompressed when I listen to the sides, but a little back off and I think it would retain the charm. Great work!

killedherself responds:

over compressed bass and saws is the vibe ^_~

Really heavy on the treble in your snare and snap. I had to turn down the volume a little. I'd recommend either turning them down some or rolling off a little highs strategically.

This track has a nice vibe. It sounds like you might be clipping in places. If you don't know what that is, look it up. Best practice is to mix quiet, then let mastering FX or a third party online master handle making everything loud.

Your cello is also a bit loud relative to the rest of the track and sounds a bit dry. Chorus, reverb, delay, and panning/tremelo panning are all things you could do to liven it up. Another cello perhaps doubling the same line would also be interesting to hear, and perhaps apply all those effects on a send track for them both. Pocket Blakus is a good free kontakt cello, if you don't have it.

But beyond any technical mumbo jumbo, this is real smooth!

gray1 responds:

I mean you can tell by the peking on the actual wave file on this track that the collapse and the snares are is R peaking and that is due to the blood overdrive that I used all those in 2019 just because I was trying to fucking make everything go over the top and the blow overdrive did that I've since alarms not to fucking do that but you know you love you learn and that's just the way production goes but as far as mastering you know it's better to keep going at it I'm oversized you're cool and all that shit but doing it yourself and learn all that shit to your ears pop is kind of fun too PS I'm using text to speech and I don't feel like correcting any of this

Nice kick

Moved this to Hip-Hop modern hopefully for better reception

I would take your tambourineish samples that you have spread and bring them in a little bit. They feel hard left and hard right, which can be an interesting effect but is probably best varied. They're also just slightly loud relative to the rest of the percussion simply because there's nothing else in that frequency range

Overall, the beat gels itself together, and you have a really good interlude between the final drop. Nice work!

Don't speak. Do not pass go. Do not collect 200 dollars

Just a touch more punch and crunch on those drums, maybe a bit less hihat, and this would be a five for me. I think I'd like a little bit less volume on the scratches, or some panning. Maybe some reverb or delay play? The track feels like it wants to be spaced out. Great work!

Casper responds:

Yeah, i was thinking about some reverb and delay on those scratches

You know, I don't even mess with my EQ. I have a pair of Audio Technical m40xs and just make sure to turn the treble down as much as I can remember to. They give such a flat sound I often find myself overrepresenting to compensate for that... and probably hearing damage.

This track is really cool. Enjoying the bass itself. Might do well with a sub or a subtle reese under it -- perhaps even some liquidy chorus.

As for phase and punch, I'm not hearing any phase issues -- but I'm on headphones again.

That gurgling bass accent is really mid heavy, low mids, 250hz or so? I would roll off a little of the speaking range frequencies and maybe even low pass it some. Perhaps you could bring it from right to left in the mix space. Actually I'd like it if you did that with some of your ethnic percussions before that final drop

The bass could use a heavier, grungier amp to match your percussion's grit. Think Korn's Fieldy and his nasty, stringy sound.

Overall, a really smooth listen. I may bring treble down some, but that's personal preference more likely than not. Great work!

Also, what is that bell at 4:33. I've got to have that sound! I'm looking at remixing some more tracks from Age of Mythology, and that's exactly the sound I'm trying to approximate.

EDIT: Congrats on the front page!

PlinkoPlonko responds:

Thanks for the great response!

There's some nice ideas embedded in here, but a lot of it is covered up by noise. The cymbals should come down some. There is also really low sub noise that seems to clash in the first half, and is really overly present throughout.

I'd sample some of those chords toward the end though. They're really interesting!

I make beats, metal, samples, patches, dnb, original game soundtracks, RVC voice models, and Russian/ English translation covers. Follow for monthly music producer freebies! Рада помочь русскоговорящим. Семплы вложены в ссылках вниз)))

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